12/29/2023 0 Comments Ufo alien invasion modsTactical mode uses a turn-based system, where your team and the aliens take turns to make moves. It's a dangerous world, and some of your men will die. You may find civilians and other bystanders during the mission, being targeted and executed by the aliens, or just getting in the way while you're trying to protect them. Instead of pushing imperonal armies around on giant maps, you use only the team of soldiers you've assigned to deal with this mission - the same soldiers which you've managed and equipped to your satisfaction in Geoscape mode. In Tactical mode, the game is about taking command of your team in various missions to combat the aliens wherever they might appear. Research will progress and items will be produced as time passes. Geoscape mode employs easy-to-use time buttons to control the passage of time however you like, automatically pausing whenever there's an important message for you to see. You can build, buy and produce anything you like, as long as your technology level and your budget will allow it. You'll launch your interceptor aircraft to shoot down UFOs and dispatch dropships in response to alien activity across the globe. You'll research new technologies and use their results in battle against the aliens. You manage the activities and finances of PHALANX, controlling bases, installations, aircraft and squads of armed-response troops. In Geoscape mode, the game is about base management and strategy. Like the original X-COM games, UFO:AI has two main modes of play: Geoscape mode and Tactical mode. We work together in a friendly and professional way, with a clear vision for a game that we know is worth playing. We also believe that open-source projects don't need to be disorganised or badly-managed.
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